Character Modeling

3D Character Design Studio

GameYan - a 3D Character Art and Development Outsourcing Studio in India design and deliver appealing character based on clients’s customized requirement from 40+ country across the globe. Our Work for hire character designer and developers can turn tour ideas and imagination into appealing characters for your feature movie films, entertainment, games, television, ad films etc.

Our 3d artist and designer of 3d character development companies bifurcated in work category such as 3D Modeller, 3D Sculpting Artist, Texture Artists who all are available in “Designer For Hire” business model for developing cartoon, semi-cartoon, realistic, human, robotic, vehicle, Sci Fi, animal, photo real, toon, creature, fantasy, humanoid, man, woman, young girl boy, Quadruped and moreover it we can develop it for any platform like for movies, TVC and Games.

Our outsourcing team in India deliver 3D character and assets for movies and specific Low Poly and High Polygon game ready 3d models in platform like 3Ds max, 3Ds Maya, Unity3D, Unreal Engine for Game Development in Unity3D and Unreal Engine with LOD.

3D Character Modeling


Character Modeling Studio

Character Modeling

GameYan Studio is one stop solution for 3D Character Development. Whether you have concept or not, our creative team can convert your visualization into Sketches and 3D Model. We can deliver the final model with specific technical requirement like Low Poly, High Polygons and LOD Levels and Tripoly Counts, and many technical detail will be follow by our 3d artist.




Character Sculpting

Character sculpting

Welcome to the world of GameYan Character Sculpting Studio where true artistry lies at your fingertips! Character Sculpting is very detail oriented task where our 3d sculpture artist focus on every small detail to give life to any character. If you character concept ready or even 3d model is ready you can outsource your project to us to make more realistic and artistic.





Character Texturing Artist

Character Texturing

Once a model has been approved, it is sent to texturing and shading. As 3D modelled, the object has no look defined - it is just flat, grey. Real world objects have many different attributes, including colour, transparency, translucency, shininess, reflectivity etc. When these attributes are modified and combined, they define the final look the object will have once lit.

  • 3D Male Character Modeling